Video Game Review – The Legend of Zelda: Link’s Awakening

An all around amazing game that still holds up all these years later.

Amazon.com: Legend of Zelda Link's Awakening - Nintendo Switch : Nintendo  of America: Everything Else
A modern remake of the classic Game Boy game.

I finished this game back in January 2022. Just catchin up on some of my game reviews.

I played this game on my Atomic purple Game Boy color way back in the day when it came out in 1993. I remember the game taking me a long time to complete and by the time I was done I had done everythhing there was to do in the game. I recently re played the game but this time I played the 2019 nintendo switch version. It was a great experience overall. The game didn’t take me as long to complete and some of the puzzles were burned into my memory but overall the game was enjoyable and as epic as I remember as a kid. I like taking trips down memory lane.

The game took me just under 20 hours to beat but I have played through it in it’s entirety before. Someone picking it up for the first time can probably expect to spend about 30 – 40 hours if they are familiar with the classic Legend of Zelda formula. The game is presented in a hybrid 2/3d style of overhead camera but the art looks more or less 3d and there is depth to everything. Overall absolutely gorgeous on the Nintendo Switch Console. Bright, colorful, and chipper soundtrack.

The Legend of Zelda: Link's Awakening Download | GameFabrique

The Legend of Zelda: Links Awakening starts you off in rough seas as your boat is being thrashed. A bolt of lightning crashes and you wake up (famously) in a small village. A local girl named Marin found you washed up on the beach and brought you to her home, and from there your quest begins to figure out where you are and how to get home. As you journey through the game the story takes an unconventional twist that strait Fucked me up as a young teen. I won’t spoil anything here but anyone who has beaten this game knows what I’m talking about. It’s not bad or evil or out of the vain of Zelda lore but it’s a key twist that stayed with me for all these years.

The game is classic Legend of Zelda. You start off with basic equipment and as you conquer dungeons and explore the land you become stronger by finding hearts pieces and equipment. You gain access to previously inaccessible areas using the tools you find along the way and in dungeons. The game requires you to remember where obstacles are and you have to back track a little bit in your exploration to uncover all of the secrets and power-ups. It’s a pretty standard video game formula used through out times and in modern gaming. You can say “The Legend of Zelda” kind of pioneered the “open world” adventure action game.

Links awakening is a great game and retains all the features of the game boy color experience with some added levels and stuff to accomplish. The Nintendo Switch version has the color dungeon that was introduced in Links awakening DX for the Game Boy Color hand held game system. The switch version also includes a basic dungeon builder mode with some optional side quests attached to it to unlock an item. These optional side quests are not necessary to the story and game over all, but just an added tid bit new to this remade version of this game.

The Legend of Zelda: Link's Awakening (Nintendo Switch) Screenshots

The graphics in this game are crisp and colorful and the music is great as well. The soundtrack is redone from the original 8bit sound and sound fully performed and little Marin’s voice sounds like an actual voice singing instead of a little beeping tone. Hearing her balad of the wind fish for the first time after all of those years brought a lil tear to my eye. Same feeling and emotion as I felt when I heard Zelda speak for the first time ever in Breat of the Wild. The catchy tunes and memorable jingles are part of the reason people like The Legend of Zelda video games. They are familiar, yet challenging games that have a certain charm about them that most games lack.

Gamers who like actions, puzzles, and exploration would like Zelda games, and this game in particular. The Legend of Zelda is a classic series that most gamers will have at least heard about. Zelda games are exclusive to Nintendo, which may alienate many players from an otherwise great experience. Nintendo has always been seen as a console more geared toward a family and younger demographic. Hands down, Zelda games are difficult and are not necessarily kids games. They require a level of thinking and problem solving that most younger kids may find too difficult.

I’m biased because I love The Legend of Zelda video games but I definitely recommend giving them a try if you never have or ever wanted to. For modern gaming I would recommend Breath of the Wild as a good Zelda entry point. It’s more free flowing and let’s you choose your own path, while classic Zelda games are more structured and require you to take a set path. If you like playing retro games, and remakes then this is a top notch title that is very worth your time if you own a Nintendo Switch.

Finally they are releasing a new entry and sequel to Breath of the Wild. It is slated to release sometime in 2022 but no exact date has been confirmed. Super stoked for that. As always thank you for reading this review and feel free to comment or chime in if you have anyting to add or discuss.

More games to play and write about. Stay tuned and check back for more!

Peace!

Video Game Review – Assassins Creed: Valhalla

Assassin's Creed Valhalla lets you change Eivor's gender whenever you want  | PC Gamer
Eivor the main character (Female) of Assassins Creed: Valhalla

To start I want to say i do not support the way Ubisoft treats it’s employees. I follow gaming news closely and I know about all the internal allegations and misconduct. I fully support the better treatment of workers. I choose to support the games and the franchises because I genuinely enjoy the world the developers and people on the ground create. I support the artists, voices, designers, engineers, musicians, testers, software developers etc etc who make these games come to life. It’s sad that such a collaborative art can be held tight in such a strangle hold of capitalist and dude bro toxicity. So I Support the workers who make these games come to life. I enjoy the games and the world they build for me to experience.

I have always found video games to be a release or escape. Like a good book, movie, or TV show, video games have always given me great stories, interesting puzzles, or downright memorable characters. Assassins Creed Games satisfy all the gaming itches that I feel. I completely understand the criticisms of the game for being overly bloated with side content, or being too long, or having convoluted stories and endings. Those reasons are why I LOVE AC games. Especially since AC Origins, when the series dove more into the RPG mechanics. To me that is when the series really started to shine. I’ve been into the AC series since it opened up a bit in part AC3 with Connor.

This game features a main voiced and acted character, Eivor. You can choose whether you want to play as a male or a female gendered character and the game even slyly justifies you being able to change midway through the game. The game implying that the DNA is so old that the Animus system is unable to determine gender (or something to that degree) It’s a non issue, just thought it was clever. I chose to play as a Female character “letting the animus decide”, it didn’t change for the whole game and I never messed with it again. I think if you make certain choices it may change your gender at some point in the story, but as I said the Animus decided I was a female Eivor for the whole game till conclusion. There is very little difference in dialogue options and story other than the voice of the Character.

Assassin's Creed Valhalla

The controls are a bit looser than the past entries. I don’t know how to explain it. The blocking and parrying is a bit delayed it felt, compared to AC Odyssey. I very quickly got used to it and it was a non issue after the first hour of play. Just something I noticed. It may be tightened up now a year and some months after release. All the other functions worked well. There are a lot of systems in this game. But as in any game that is part of the fun of learning and becomes second nature

AC Valhalla is a tale of brotherhood, and loyalty. A story or triumph and a touch of AC’s famous mystical, metaphysical, sci-fi, computer shit. It follows you leaving your clan to attain your own glory and status in the world. Tired of the old ways Eivor and her brother Sigurd, whose family adopted Eivor, decide to leave their clan in the icy north for the shores of what would be medieval England. From there you establish a settlement village by going on viking style raids up and down rivers and the coasts of the beautifully crafted world map. this all gets more complicated when you meet up with your brother and he is obsessed with these strange visions and beliefs. You slowly conquer your way through the land helping replace thrones and otherwise help people along the way. This game loop was fun for me. The characters are well written and voiced well.

I genuinely liked being a Viking and learning about their culture through the games lore and my own curiosity. Assassins Creed games genuinely interest me because they inspire me to learn more about the time setting and see what may or may not have been actual history and what was completely AC Fiction. Regardless it inspires me to do light research into history to further personify the character I’m spending dozens of hours with.

I liked the raiding aspect and the overall RPG elements felt good. The world they crafted is absolutely beautiful and the Music is solid. The settlement you build feels alive and subtle audio details enrich the visuals, like wind in trees and the sounds of animals and people chatting and singing. The music is enchanting, and I never got tired of stopping at my home settlement just to play some dice, rest, upgrade, or plan my next series of event for the main story. The winter festival was absolutely wonderful and decked out he whole settlement in decorations and let me take part in dorky drinking games and drunken boxing matches. Great little touches like that is why I still admire AC games and the people who make and design them. (NOT shitty CEOs or Shareholders)

The game play loop of conquering areas of the map, raiding monasteries, and upgrading the settlement in pursuit of keeping your brother happy felt mostly balanced to me. I enjoy the combat in these games because I change it up regularly. I don’t repeat the same tactics because then the action would get boring. there are so many ways to take out enemies that the game should only ever really get bored if you let yourself get bored with it. Usually by that time in a game I’m more than powerful enough to just finish the main story at least. There were some good mind****s in proper AC fashion. The ending is bat-shit crazy and begs to be discussed. I implore you, Finish your games.. so we can talk about them. 🙂

Some things that may be seen as negative. Assassins Creed is long. I don’t mind this as much but I also make time to play video games. Someone with less time may not enjoy the sheer amount of playtime it would take to explore and see and keep up with the story. There are tons of side content that distracts you from the main story or conflict. I am used to these games and I have two different play styles. I alternate my time playing side content, collection, and exploration, then the next session I am usually strong enough to power through a larger chunk of the main story or complete a full quest line. instead of constantly distracting myself in-between major story missions. It helps me keep track of where the story is, I’ll get to a good stopping point, and then switch to exploration and side quests.

People who get bugged easily by glitches may be annoyed sometimes. It was never game breaking but during the larger sequences, A LOT is going on on the screen at once. Sometimes I would see some pretty funny glitches. Bodies flying and glitching out in silly ways, NPC’s not helping me bash down doors, and other minor sound and visual anomaly. The one that bugged me the most was the audio being absent in dialogue sequences. The subtitles worked so it wasn’t game breaking but would require me to save and restart from the main menu. Again nothing terrible. I bought it on launch day and in my 100+ hours in the game it only ever fully crashed maybe 2 or 3 times playing on old ps4 hardware. i’m sure it’s a much tighter experience by this time a year on.

Assassin's Creed Valhalla Review | Scholarly Gamers

This game was great to me. A wonderful way to spend the coldest parts of the year. A good story where your choices have some impact on the final scenes. Some of the music still rings in my head from time to time. Eivor was a solid character and some of the philosophies they spoke were relatable and thought provoking. I try to go into every game pretending like it’s a new experience. I know games can be cheesy and ultimately fall flat for some people. That’s completely OK. I would definitely recommend this game to anyone who enjoys a long story in a beautifully crafted world. As a player it felt up to me whether I was playing the story or whether I was engaged in side content and collection.
who would enjoy this game.

All in all I highly recommend this game. It’s a long, epic game, but should be experienced by anyone who loves rich colorful worlds, walks through historical settings, or fairly consistent action or exploration. RPG lovers may take to the modern formula of Assassins Creed games as well. This series may have gotten stale for some, but the games have gotten better since Black Flag in my opinion. I finished this game around February of 2021, so it’s been a minute. Just catching up. Thanks for reading, hope this review was helpful or informative.

Pax