Video Game Review – The Witcher 3: Wild Hunt

I played the Witcher 3 several years ago on my Xbox One. I never finished the main story but I absolutely fell in love with the story and lore of the game itself. Without a doubt one of the best modern RPGs I’ve ever played. I found the Witcher after I played through several hundred hours of Skyrim. I was craving more of that open world, exploration, discovery, and lore. I quickly realized that the Witcher is much more traditional role playing game in the sense that the main character has history and lore. It wasn’t till later on, that I discovered that “The Witcher” is a series of books that began back in the 1980’s by Andrzej Sapkowski. Obviously there were other games if this was The Witcher 3, but I had never even heard of them.

I highly recommend this game to anyone who likes high fantasy or Gothic / medieval fantasy lore. Geralt is a gruff and stoic character but definitely has a charm about him. Coming off of Skyrim it took me a fat minute to begin to appreciate the raw role-playing element that this game offers. You are Geralt of Rivia. People know who he is and he has a storied past. Much of which you can uncover and learn tid bits of throughout your journey.

This is a massive game. The first time I played I petered out around the 70 to 80 hour mark when I realized there was an entire different continent to explore and do missions in. This time I easily spend over 100 hours. I took my time and played lots of side missions except for the gwent card game side quests. I found the mini game to be incredibly random and kinda unfair. Either that or I just suck at the game and never put enough time into it to learn the intricacies. The Gwent card game was so popular that it spawned it’s own spin off card game.

Completing the game felt great. The ending was one of the better build ups and subsequent climaxes of any video game I have ever played. The game is 5 years old mind you and the amount of dialogue and original non repeated speech is worthy of accolades. It’s like playing through a movie in it’s writing, voicing, and depth of choice during interactions.

Admittedly the game can become a bit of a slog, during the middle part of the game when you are on the main quest line. Simply, this world is sooooo big and there are sooooo many locations to seek and side missions to do, it is very easy to get distracted. You could probably mash through most of the story in about 40- 60 hours. If you take your time and explore and do a bunch of the side missions and extra contracts you will easily tack on another 20-40 hours. Which was not a bad thing at all. I just had two distinct play modes when I turned on the game I would either be aiming to explore and do side quests, or I would just play story missions which were generally more involved and took a bit longer to complete. Using this method I was able to complete the game in bite sized chunks, while keeping up with the sprawling story.

Bottom line, I spent so much time with these characters that I actually grew to admire them and gave a shit about thier conflict. I wanted to see it to the conclusion that I never got when I had first played through it.

There were plenty of twists and turns in the story mostly basic fare but some pretty unexpected turnouts based on your choices in dialogue and physical actions against other characters. This was one of the things that impressed me most about this game, choices mattered. There were decisions made early on in the game that had an impact on the conclusion and subsequent build up to the ending. I have never played a game that took such care to include the consequences of whatever choices were made. This was special to me and definitely made the game stand out. Even during my second play through I made some different choices during a main mission that lead to a tragically different outcome than my first play though. It just made me feel all the more that my choices actually carried weight in this world and were permanent.

Another interesting thing about this game is that it keeps the character logs in real time. As you complete and finish or fail to finish missions the game updates the character bios which are told through the words of a Bard named Dandelion who is a friend of the main character. The bestiary acts in much the same way updating and adding information about the various enemies as you defeat them and encounter new weaknesses. Little things like this just add to the atmosphere which is the Witcher world.

There honestly wasn’t much I didn’t like about this game. The RPG style of game is my favorite and it’s easy for me to get absorbed by or into a character. The characters were storied and well written. Not many parts felt cheesy beyond what you may expect from a video game. The music was adequate there were some over world themes that were pretty good, not Skyrim good, but good enough that I didn’t get annoyed after playing for over a hundred hours. This is a long game and I am genuinely curious how many people see it to it’s completion. There are parts of the game that drag on a bit and if you aren’t thorough during the main chunk of the game then the ending gets held up by a bunch of missions that tie up all of the loose ends. I didn’t have to deal with much of that and I enjoyed the ending missions without much difficulty having leveled up and acquired good gear. If you like the high fantasy genre this is definitely a great RPG, probably one of the best I have ever played. Top 5 for sure.

What really inspired my 2nd play though was the Netflix show by the same name. I ultimately wanted to read the books before I watched the show but I figured the game would give me a good time in between. I randomly found the first book in hardback at the mall. I picked it up but have yet to read it. I will definitely write a review as soon as I do.

Definitely recommend this game for anyone craving a great immersive RPG experience with great lore and characters.

As always thanks for reading and I hope this was helpful. Feel free to comment. I’ll catch you on the flip sizzle.